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TileWorldCreator 3 v3.5.4 (07 Jan 2025 - Free Download

Create beautiful tilemaps procedurally or manually. Design unique maps and spawn objects with the help of the included algorithms and modifiers. All w
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Create beautiful tilemaps procedurally or manually. Design unique maps and spawn objects with the help of the included algorithms and modifiers. All without coding.

This is a paid asset, but now you can download TileWorldCreator 3 for FREE. Please note that this package is provided only for learning purposes or to test before purchasing, NOT FOR COMMERCIAL PURPOSES.

Details

File size: 417.6 MB

Latest version: 3.5.4

Latest release date: Jan 7, 2025

Original Unity version: 2021.3.0 or higher

Description

**TileWorldCreator 3** allows you to create stunning tilemaps procedurally or manually. Using an intuitive layer-based workflow, the asset supports algorithms and modifiers for unique map designs. Whether you need procedural generation or fine-tuned manual adjustments, TileWorldCreator 3 provides the tools for the job—no coding required!

Key Features

  • Intuitive blueprint and build layer stack workflow for non-destructive map creation.
  • Supports large tilemaps (>100x100) with clustering and tile merging for optimized performance.
  • Collision mesh generation with precise edge control.
  • Runtime API for map modification and tile management.
  • Rule-based selection for map parts, enabling object scattering and tile presets.
  • Over 9 tile presets and 12 demo scenes, including a runtime editor and procedural dungeon generation.
  • Includes automatic player position generation.
  • Full backward compatibility for presets from version 2.

Render Pipeline Compatibility

  • Built-in: Compatible
  • URP: Compatible
  • HDRP: Compatible

This asset is render pipeline independent and supports automatic material upgrades for HDRP and URP.

Additional Notes

**TileWorldCreator 3** is specifically designed for 3D tiles (meshes) and currently does not support Unity's 2D workflow (sprites & tilemaps). However, by using quad meshes and setting the map orientation to XY, you can use it for 2D games.

Developers targeting AOT build platforms should set the API level to .Net 4.X for compatibility.

❤️ If this asset is helpful, please leave a review to support its creators. Thank you! ❤️

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